AI-generated, then editedKnobs tunedFramedHardware verified
This version fixes the iris to a striking blue and introduces a physical "Bounce" mechanic on Knob 4. The eyeballs now oscillate vertically with gravitational weight. At higher bounce intensities, the eyes will "squash and stretch" elastically as they hit the peak and trough of their motion, giving them a more organic, gelatinous feel.
Firmware ports (1)
@engmung2026-08-07in use
Performances
No recordings yet. A performance is a timed ride through the knobs (the .pfs the Director saves) that a panel replays exactly — publish one and it is live immediately, credited to you.
Comments (1)
This is really fun, kinda looks like a Terraria boss lol