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Zoom19.000
Breathe1.500
Hue180.000
Scroll0.000
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Diamond Breath

by @martinnlopez2026-09-01CC-BY-SA-4.0.h hardware ready
AI-assisted, then editedColour shapedKnobs tunedFramedHardware verified

How the knobs work: Knob 1 – Zoom: sets the grid cell size in pixels (8–30). Low = many small diamonds, high = a couple of big ones. Knob 2 – Breathe: picks how the pulse phase spreads across the grid — 0–1 is a diagonal wave, 1–2 is radial (pulses outward from center), 2–3 sweeps left→right. Each diamond still grows/shrinks as a whole (phase is computed per-cell, not per-pixel), so the shapes stay clean while the timing ripples across them. Knob 3 – Hue: rotates the palette; background is kept as the complementary hue at near-black so it stays moody at any color. Knob 4 – Scroll: shifts the whole lattice up/down; the breathing phase is anchored to screen space so it doesn't jump around while scrolling.

Performances

No recordings yet. A performance is a timed ride through the knobs (the .pfs the Director saves) that a panel replays exactly — publish one and it is live immediately, credited to you.

Comments (1)

@engmung2026-09-02

At minimum zoom it looks like a sunflower at times, which is my favorite look.

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